Jorb AI

Internships and graduate programmes

Ubisoft

Internships and graduate programmes, tracked as they open.

Open roles
85
Programmes open
3 of 4
Cities
4
Next to open
None expected yet

Updated 26m ago

Programmes

ProgrammeThis season, June to MayRoles
Spring weeks Opened 1 Oct 1
Off-cycle internships Opened 1 Jul 58
Graduate jobs Opened 25 Jun 26
Industrial placements Opened 17 Jul, no longer listed since 7 Aug 0

This season, since it opened

Newest in each programme

The newest role in each open programme. See all 85 roles on Jorb AI

How Ubisoft hires

Researched by Jorb AI from Ubisoft's careers pages and one independent source · verified 29 May 2026

Hiring now?
Yes, 85 roles open across 3 programmes
Where
Paris, Montreal, Berlin, Barcelona and 1 more city
How to apply
On ubisoft.com, one application per role, each with its own CV and cover letter

How Ubisoft interviews

Ubisoft describes its recruitment process as a recruiter CV review, then a phone or video screening with the recruiter, a test or assessment of role-specific skills, and an interview with the hiring manager; an additional interview to meet future teammates is sometimes added.

The firm publishes no fixed round count – the sequence varies by role and by studio. The constant is the skills test: most loops include a timed, role-specific exercise alongside the interviews. Because hiring runs per studio and per posting rather than as one shared cohort intake, a candidate prepares separately for each role applied to, and the assessment step makes each application a multi-day commitment rather than a single conversation.

The programmes

Ubisoft recruits early-career talent through three routes set out on its interns and graduates page: internships, apprenticeship and work-study ("professional training") contracts – common at its French studios, where 12-month apprenticeships with September starts recur – and entry-level graduate roles.

Openings are posted individually by studio and reviewed on a rolling basis rather than gathered into a single annual cohort scheme. Ubisoft also runs a dedicated Neurodiversity Talent Program with a candidate guide for neurodivergent applicants. With no fixed cohort deadline, applicants track postings studio by studio and apply year-round, so timing is set by when a given studio opens a req rather than by one shared application window.

What sets Ubisoft apart

Ubisoft is one of the largest in-house game developers, with around 17,000 employees across offices and studios worldwide.

It owns and operates major franchises – Assassin's Creed, Far Cry and Tom Clancy's Rainbow Six among them – so early-career hires can work on long-running AAA titles rather than only new projects. Its studios span many countries and most roles are office-based and attached to a specific studio, which makes location a genuine factor in where to apply. For someone spending a limited number of applications, the decision is less about the company name than about which studio, which game, and which country a given role sits in.

Applying to Ubisoft

Ubisoft has 85 internship and graduate roles open across 4 cities. That's 85 separate applications, each submitted through the firm's own careers portal and each expecting a CV and cover letter written for that posting. Jorb AI's application agent handles the parallel workload in one place, tailoring a CV and cover letter for each role and tracking each application alongside the rest. Tailor your applications with Jorb AI

Where Ubisoft appears

Ubisoft also appears on Off-cycle internships in Singapore and Product and design off-cycle internships in Singapore. Every programme, city and firm group is in the directory.

Jorb AI tracks every student and graduate programme at Ubisoft, with when each opened this season and last. Postings come from each firm's own careers site; this page refreshes hourly. Interview, programme and sponsorship details are checked against the firm's own pages and an independent source. Last verified 2026-05-29 (4mo ago).

ubisoft.com

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